Microsoft acquires cloud-based gaming startup PlayFab


Microsoft today announced that it has acquired the cloud-based gaming startup PlayFab. It is a complete back-end platform provider of services to build, launch and grow cloud-connected games. The tool that PlayFab offers is designed to for developers to use across all platform including mobile, PC, console. 

Microsoft and PlayFab

PlayFab was launched four years back with an aim to provide sophisticated server-based infrastructure to host and operate games. The company as of today powers more than 1,200 live games, and have served over 700 million players. The PlayFab software according to the company is said to be used by entertainment companies, including Disney, NBC Universal, Wizards of the Coast, Nickelodeon, Bandai Namco, Rovio, and Capcom, Fluffy Fairy, Nvizzio, and Hyper Hippo.

The PlayFab platform is a natural complement to Azure for gaming which has its locations in 42 regions worldwide and provides world-class server infrastructure, allowing creators to focus on building great games with best-available global reach.

With the acquisition, both the companies are aiming at offering intelligent cloud for the gaming industry, enabling game developers and delighting gamers around the world. Other details like the PlayFab’s future and acquisition rates haven’t been disclosed yet.

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