NVIDIA introduces DLSS 3.5 with AI-Enhanced Ray Tracing

NVIDIA has introduced DLSS 3.5, a new technology featuring Ray Reconstruction, an advanced AI model that elevates the visual quality of ray-traced graphics for real-time 3D applications and games. This innovation was revealed at Gamescom in Cologne, Germany. Continue reading “NVIDIA introduces DLSS 3.5 with AI-Enhanced Ray Tracing”

NVIDIA RTX 40 Series GPUs with up to 4x faster performance, Ada Lovelace Architecture, DLSS 3 announced

NVIDIA at its GTC event introduced the most expected GeForce RTX 40 Series of GPUs. The flagship RTX 4090 promises up to 4x the performance of its predecessor. It also introduced the RTX 4080 alongside. These use 4nm process from TSMC, are based on new Ada Lovelace Architecture and feature DLSS 3. Continue reading “NVIDIA RTX 40 Series GPUs with up to 4x faster performance, Ada Lovelace Architecture, DLSS 3 announced”